In slow weeks around the shop, we’re usually busy immersing ourselves in studio upgrades, repairs or other less artistically-glamorous endeavors. late this summer, with most of the mundane housekeeping out of the way, we decided to sharpen up our booze bending skills using Realflow 10, Maya and After Effects. Here’s a collection of CG liquid sim shots compiled into a test called “Fluid”.
Team Badpixel were no strangers to fluid sims. Up to now however, we haven’t had a real opportunity to dive… err – diginto some real exploration. Some toiling went into solving a few logistical and technical hurdles (simulation files were HUGE) but overall, experimenting was pretty fun once we managed to wrangle control of some of the more stubborn subtleties.
A great little project to fire up the farm and put some of our idle gear and licenses through their paces.
A nice surprise after finishing the project – On September 3rd, 2018, NextLimit / Realflow featured our little piece on the Realflow FB feed!